#Server Exports
#setPlayerWeaponModifier
Sets the modifier of a weapon for the player referenced.
exports['upgrade-damage']:setPlayerWeaponModifier(playerId, weaponHash, modifier)
#resetPlayerWeaponModifier
Resets a previously set modifier for the player referenced.
exports['upgrade-damage']:resetPlayerWeaponModifier(playerId, weaponHash)
#setPlayerGlobalModifier
Sets a global modifier for all weapons for the player referenced.
exports['upgrade-damage']:setPlayerGlobalModifier(playerId, modifier)
#setAllPlayersWeaponModifier
Sets the modifier for all players for a single weapon
exports['upgrade-damage']:setAllPlayersWeaponModifier(weaponHash, modifier)